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1. Mach > Vargur for Angel Anoms? - in Ships and Modules [original thread]
Do not get into a carrier for ratting. CCP is nerfing fighters agian.
- by Scotsman Howard - at 2017.06.09 15:21:27
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2. MAXIMUM REP! (Sub cap) - in Ships and Modules [original thread]
Outside of some random rig I don't know about that increases rep speed (I know there are some for local reps but do not think those apply to remote reps) the only other way to increase rep would be to start blinging the fit/reps. The nestor is yo...
- by Scotsman Howard - at 2017.05.03 18:52:51
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3. The Legendary Chribba - in Market Discussions [original thread]
When the servers start shutting down; when solar systems start going offline; as players log off for the last time, there will be 3 characters in Jita. They will have a trade for 1 isk. The isk will be sent to Chribba and the trade conducted, but ...
- by Scotsman Howard - at 2017.05.02 20:30:23
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4. Holding aggro in a Navy Scorpion - in Ships and Modules [original thread]
I believe your problem stems from using a faction and battlecruiser for lv4s. In fact, you could probably argue that if you are not both using a rattlesnake, you are doing it wrong (outside of burners/blitzing with a mach). Yes, other ships run ...
- by Scotsman Howard - at 2017.05.01 18:23:05
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5. MAXIMUM REP! (Sub cap) - in Ships and Modules [original thread]
Odd request if this is for high sec: Might check high sec mechanics before you do whatever it is you are thinking of doing. Neut Logi support gets either suspect timer or engagement timer with the other group, so you might actually want that tan...
- by Scotsman Howard - at 2017.05.01 18:17:15
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6. best t1frigs for kit'n - in Ships and Modules [original thread]
Any frig can get countered by the right fit. Heck any ship can get countered by the right fit, so worrying about tracking disrupting is not something you should be doing (unless you know for a fact you are fighting it). Of all the ewar, probably ...
- by Scotsman Howard - at 2017.05.01 17:15:42
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7. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
Rivr Luzade wrote: Querns wrote: but I understand completely that making it easier for new players to handle PLEX is necessary. I don't have metrics on how many folks quit playing after suffering a PLEX transport loss, but I bet y'all do. ...
- by Scotsman Howard - at 2017.03.16 14:58:12
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8. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
CCP Phantom wrote: Changes are coming to PLEX, Aurum and the New Eden Store! Our first planned change is to convert every existing PLEX into 500 PLEX. After the change, anything you could get for 1 PLEX from CCP will instead require 500 PLEX. ...
- by Scotsman Howard - at 2017.03.16 14:56:39
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9. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Luna TheMoonrider wrote: I don't have the numbers and all the big data, but it's seems a bit hard, second nerf in a row, without trying to effectively reduce the price of these very expensive drones. If the price drop acc...
- by Scotsman Howard - at 2017.02.24 17:24:45
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10. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
LOL can't be having supers and titan prices falling to much now can we.
- by Scotsman Howard - at 2017.02.23 18:02:53
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11. [March] Structure, Drone & Fighter improvements from Team Five ... - in Test Server Feedback [original thread]
CCP Lebowski wrote: Drones Increased the maximum possible drone interaction range from 250km to 500km to allow drones to be used more effectively against XL structures (This has no effect on the range a target must be from the controlling...
- by Scotsman Howard - at 2017.02.23 17:41:12
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12. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
Or'es'ka wrote: but seriously, can we please get an official answer? WILL BUBBLES GENERATE KILLMAILS! lol I think thats the real heart of this issue Go reread the post. Literally is the first highlighted item.
- by Scotsman Howard - at 2017.02.21 20:37:57
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13. Smart Bombs - in Ships and Modules [original thread]
There are actually two things you need to look at here if we are wanting to deep dive and over analyse this. 1. PVP - In theory, the delay of the smartbomb would allow more pods to get out as there would be fewer pods dying. Yes the attacker coul...
- by Scotsman Howard - at 2017.02.16 18:15:59
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14. Citadels, the most fun in Eve history - in EVE General Discussion [original thread]
Major Trant wrote: Citadels are a huge quality of life improvement. But there are teething issues with them at the moment and certains mechanics that I don't like. 1. There aren't enough filtering options in your overview for them. You can eit...
- by Scotsman Howard - at 2017.02.16 17:26:12
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15. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
The changes look great. I can't wait to test it on the test server. It definitely looks much better and readable than current (on the new"ish" version). Thanks for looking at the feedback.
- by Scotsman Howard - at 2017.02.13 12:40:29
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16. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: lol does test have trouble keeping its ratters safe from the little guy with a cyno? LOL we dont have space for ratters (or at least enough to matter right now). I just pointed out what I considered a broken mechani...
- by Scotsman Howard - at 2017.02.01 21:26:03
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17. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Steve Ronuken wrote: Some topics: Should you be able to have nullified combat ships? Why, or why not? How about non-combat ships? Shuttles? Blockade runners? Yachts? Should anchorable bubbles exist? Should they decay if they exist? What...
- by Scotsman Howard - at 2017.02.01 16:36:17
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18. [February] Insurance in Upwell Structures & more from Team Five ... - in Test Server Feedback [original thread]
CCP Lebowski wrote: Hey all thanks for the feedback so far, just to let you know I've added a few more things to the OP, more to come in the next few days I hope! <3 CCP Lebowski wrote: Multiple Character Training Certificates may ...
- by Scotsman Howard - at 2017.01.23 20:04:40
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19. Citadel defenses are pathetic.....why bother? - in EVE General Discussion [original thread]
Lothar Mandrake wrote: Last week, I watched a guy alone in a Raitaru who with missiles flying couldn't fight off 2 battleships. It was so pathetic to see the impotence of ASML-LD missiles in action. My stomach turned at the sight. To be ...
- by Scotsman Howard - at 2017.01.09 14:44:19
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20. First time PC build. - in EVE General Discussion [original thread]
virm pasuul wrote: Enjoy your first PC build. Find someone close in real life who has done it a few times to help you. Try and get someone neutral who doesn't have prejudices for or against certain hardware manufacturers. If they mention RAID...
- by Scotsman Howard - at 2016.12.16 18:08:03
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